Hey guys, so this is the final image of the room. I can't say I'm 100% happy with it, but it's the best I could do in one week of texturing/ lighting/rendering together with all other assignments. I hope you like it!
I was having lots and lots of trouble on how to approach the lights and shadows , specially the shadow that hits the clock and the frames on the wall, because the door was blocking the light. So I created a negative light to cast shadows in those elements and associated a point light on the clock to give more sense and focus for it instead of just the door area.
killed it! great job!
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